Agility increases melee and ranged attack power for buy wow classic gold, raises armor worth (two points of agility = two armor), parry opportunity, and critical strike chance when attacking with a weapon.
Druids, paladins, shamans, and historians receive one critical strike chance each 20 points Agility. Hunters have to pay Rogues and 53 points 29 points. All courses except hunters and villains must invest 20 points of agility. Rogues need 14.5 points of agility and hunters 26 points.
Life regeneration is increased by willpower from mana and battle regeneration. In combat, but the mana regeneration just starts after you have not cast a spell for 5 minutes. You restore mana every two seconds. This mechanism is therefore also referred to as the"five-second rule".
There's also a fixed move value ("Mp / 5") on some bits of armor which will give you mana in combat and is excluded from the five-second rule. Some courses have unique skills that increase the amount of mana regeneration or perhaps allow a portion of their mana regeneration to last past the five-second rule.
Spell Power increases the damage of offensive spells. Spell power doesn't have an effect on healing spells unless explicitly stated in the tooltip. buy classic wow gold and healing bonus increases. Damage providers like Warlocks and Mages have to be careful not to catch the things that merely boost the Healing Bonus.